‘I kind of admired how they were able to create a world,’ Director reveals Dragon’s Dogma 2 attracts inspiration from GTA 5

Hideaki Itsuno, the sport director of Dragon’s Dogma 2, has revealed that one of many essential influences for the sport was Grand Theft Auto 5.

Dragon's Dogma took 11years in development and draws inspiration from GTA 5(Rockstar Games/Capcom)
Dragon’s Dogma took 11years in improvement and attracts inspiration from GTA 5(Rockstar Games/Capcom)

In an interview with Video Games Chronicle, Itsuno talked about different video games he checked out for inspiration for Dragon’s Dogma 2, contemplating how a lot the fantasy RPG style has superior for the reason that first recreation got here out a decade in the past.

Fans of Dragon’s Dogma have been eagerly anticipating its sequel, Dragon’s Dogma 2, which guarantees to ship an open-world motion RPG expertise that builds on the strengths of the unique recreation.

Capcom lately showcased loads of gameplay footage from the sport on the Tokyo Game Show, and it was clear that the sequel is staying true to the core components of the primary recreation.

The director expressed that the staff’s major goal was to enhance the unique recreation with options they couldn’t implement earlier than.

“We mostly just wanted to take things that we couldn’t achieve in Dragon’s Dogma at the time it came out, whether it be from just lack of time or pushing the limits of the hardware that was around at the time,” he informed.

“So the main inspiration was sort of ourselves, and finally being able to achieve what we wanted on this current console generation.”

But when it got here to different video games that impressed them, Itsuno stated that it was not a fantasy RPG, however Rockstar‘s GTA 5, that had the most impact on their development.

“If I had to pick one other game that came out in the meantime, I would actually say GTA 5,” he explained.

“I kind of admired how they were able to create a world in which it really felt like the NPCs were going about their lives independently of the player.”

“All kinds of interesting emergent behaviour could happen whenever you were exploring the city and all kinds of weird accidents felt like it would happen whether you were there or not.”

“That feeling of a living world is something that I’ve undoubtedly tried to realize in Dragon’s Dogma 2.”

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Dragon’s Dogma 2 was introduced final 12 months throughout a livestream that celebrated the tenth anniversary of the unique recreation.

In a brand new hands-on Dragon’s Dogma 2 preview, VGC stated that the sequel “feels a lot like the first game, and that’s a good thing”.

“Our writer said: ‘So far, Dragon’s Dogma 2 certainly feels a lot like the game that has come before it, though we have to bear in mind it’s still the first playable build at a relatively early part of the game.’”

“As long as it remains weird for all the reasons its most hardcore fans have championed it all these years, that’s no bad thing at all,” he added.

Dragon’s Dogma 2 is being developed for PS5, Xbox Series X/S, and PC. It is but to obtain a launch date.

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Source web site: www.hindustantimes.com

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